Watch: Why your death animation sucks

Another great talk on details making a difference as to how your game feels to the player. A talk from CEGC 2015 #5, "Game Feel or Why your death animation sucks".

Details matter.

Follow @xelubest on Twitter. Talk features http://www.moveordiegame.com/

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Watch : Indie game marketing rant

Paul Kilduff-Taylor from mode7games talks about some incredibly valuable and insightful views into making games, marketing games, what games mean to you.

“You are doing marketing whether you like it or not. You may see that as a sort of annoying business-y term, but marketing is about communicating and idea - but at the very core if it, making a game is about communicating an idea.”


“Unless you have something that you fundamentally believe in, it's not going to work if you just put up banners shouting about that thing. Similarly as an indie game developer, if you don't stand behind the decisions you are making as a person, then everything will fall apart - it has to be genuine, which is why I like indie games so much.”

https://www.youtube.com/watch?v=Y6V45zN1qEA

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